Toxin (green) gives holster rate and reload speed which can be useful and incorporated into some kooky builds using the Fortuna set bonuses based around those two exact stats. Press question mark to learn the rest of the keyboard shortcuts. Chroma possesses an extra midair jump and bullet jump. fire for eidolon and electric for anything else. Press J to jump to the feed. When deactivated while sliding, Chroma's pelt will be reapplied to him without triggering the animation, even if the player immediately cancels his slide. This will stop movement and interrupt any action Chroma is doing, such as reloading, leaving a player vulnerable. Channeling energy cost is affected by Ability Efficiency and, Elemental alignment determines the ability effects of, Spectral Scream's damage can be boosted by the, The AoE cone is directed from the point of the animation as opposed to toward the crosshair. Of course you don’t have to be a meta slave and if you wanna run shock or toxin you can! This is straight up the best effective health you can get on chroma and is (edit) ‘most … Arc damage bypasses obstacles in the environment. Chroma breath's Ice, Fire, Toxin or Electricity depending on what color your energy is. Claiming the new Chroma Prime from foundry and some fashion framing. This imgur album can serve as a reference for future color palette purchases. This ability can come in handy when used as a form of Crowd Control and can both be used as a damage ability, or with Heat or Electricity elemental damage creating a continuous crowd control stun. Duration is affected by Ability Duration. Fire is best overall but electric is a lot of fun. I was going to try ice first (Chroma gets done building for me in a couple hours). Today I'll be showing you which relics you'll need to farm to get Chroma Prime and where you can farm these relics. Haven't been able to really find anything that confirms which energy color is the best to use. Javascript not loaded, Result table not loaded. A visual effect lingers after the cone of damage, dependent on element. Chroma Color’s growth strategy includes robust organic and inorganic growth having made six acquisitions over the last three years. 2.5 / 3 / 5 / 10 x (damage reflection multiplier), 1.5 / 2 / 2.5 / 3 x (damage reflection multiplier), Base Armor × (1 + Armor Mods + Ability Modifier × (1 + Strength Mods)), 350 × (1 + 1.1 + 1.5 × (1 + 0.3)) = 1,417.5, 0.5 / 0.625 / 0.75 / 0.875 %/SP (Scorn armor bonus per shield point lost), Base Armor × (1 + Armor Mods + Scorn Modifier × (1 + Strength Mods)) =, 350 × (1 + 1.1 + 3.5 × (1 + 0.3)) = 2,327.5, Base Damage × (1 + Damage Mods + Fury Modifier × (1 + Strength Mods)) =, 100 × (1 + 1.65 + 2.75 × (1 + 0.3)) = 622.5, 350 × (1 + 1.1 + 3.5 × 1.3) × 0.5 = 1,163.75. Blueprint: Vaulted: Meso P1m Neo K2 Available:Meso Z3, Axi D1 2. 4:2:2 is a catchh 22: you lose 3/4 of the chroma resolution and gains 4x the number of possible colors. Chroma Prime. The Toxin damage will only be applied to an enemy if it is not already affected by a Toxin proc, but can occur as soon as an existing Toxin proc expires. In fact, the larger the gap between the two, the poorer the optimization is. Guided Effigy is a Warframe Augment Mod for Chroma's Effigy that allows him to control the Effigy, dealing rapid damage to enemies in its path and stunning enemies at the destination. Toxin still provides the highest DPS with guns for chroma at the cost of durability. In some case, Chroma is predetermined to be played as a tank. This is straight up the best effective health you can get on chroma, wrong, heat got more ehp, and damage reflection is absurdly weak vs higher level enemies, its just the other way around. I have a rule-of-thumb for Chroma. One of the strongest and most sought-after frames in Eidolon Hunting, Chroma, finally has a Primed variant i.e. SPRINT SPEED 1. Works very well with weapons that require you to reload frequently or have long reload times. +1% HP translates to +1% EHP, but it takes +3% armour to get the same effect (due to armour calcuation being hinged around the number 300). Umbral chroma prime for eidolon Build designed to oneshot the limbs with umbral mods. Energy cost is affected by Ability Efficiency. The build I used to calculate is outdated and far from optimal. Prime: Yes. The ability has a casting animation time of, Using Energy to Shield conversion mods, like, Sentry health and continuous damage are affected by, Damage type is based on Chroma's current elemental alignment, determined by Chroma's primary emission color or the selected element of, Sentry armor, attack range, status chance, damage ticks per second, knockback radius, knockback damage and stun radius are, Credit chance, credit bonus drop zone, and credit bonus are, While Effigy is active, Chroma can fight in his lightened form, gaining, Speed bonus and armor reduction percentages are. mandatory for any missions where the enemy’s are past lvl 50. Reload speed and holster rate bonuses are affected by. I like to see a difference of about 0.20 (ish) between white trim color and the wall color. Customizing Chroma's primary emission color determines what abilities he starts with. HEALTH 300. The incomparable effects such as toxic ward's reload speed and ice ward's reflection are neat and you should try them out in normal play. In a pinch, the bonus Health provided by the Ward can be used as a quick heal, as the Health granted is automatically added to your remaining health and is not reduced from your remaining health when Elemental Ward wears off. Generally you have two choices. The amount of reload speed gained is determined by the affected weapon's base reload speed. We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. Chroma Color Corporation is a leading specialty color and additive concentrate supplier serving a diverse range of markets, including packaging, healthcare, pharmaceutical, wire, cable, consumer products, and others. You can see first off that chroma prime's extra base armour means that he has more EHP than base chroma in every arrangement. Chassis: Vaulted: None Available:Meso K2, Meso T3, Axi R2 4. Hitscan projectiles are reflected directly to the source enemy regardless of distance from Chroma. The most efficient energy color in a ‘greedy Chroma’ setup (high strength low range) is white energy since cold gives %armor based off strength AND it gives damage reflection. ... but penalties to range and energy … ... but penalties to range and energy … EFFECTIVE HIT POINTS ... 3; FormaLong; Votes 431. This allows you to quickly deploy the sentry for a temporary stun to all nearby enemies. I used to use ice for eidolon but fire is better. ... which alters his abilities depending on the cosmetic color you apply to him before missions. Chroma’s Solar Test System offerings are designed to test and characterize single solar panels, strings and modules with a wide range of voltage and power ratings. While customizing his emission color, Chroma's active element is displayed in the form of an icon (, , , ). Make your energy color white, build for duration and strength, use your 2 and 3, use Kulstar or some other self damaging wep to boost your dmg. Not ideal. TL;DR: Since you're playing Chroma for vex armour, heat is the most valuable survivability ward. A 100% status quad-shot tigris with a one-second reload is hillarious. Make sure you also have Medi-Ray on your sentinel or some other way to heal yourself. Let me explain. Input table not loaded. Both the initial cast and the return of Chroma's pelt will cease any actions as they are a two-handed ability. Arcs can strike the same target multiple times, and arcs can be produced in quick succession should Chroma and allies receive multiple instances of damage that exceed the minimum threshold. I've calculated the EHP for each of those builds, and compared them to the average in that group. 3; Forma ... BEST STEEL PATH BUILD WITH ICE. Chroma. Edit: Okay so basically everything I know up to this point is a lie and you should just read the comments of this post. https://warframe.fandom.com/wiki/Chroma/Abilities?oldid=2182402, red, magenta, brown, orange and bright yellow hues being, green, lime, teal and dark yellow hues being, white, grey, black, and some faded colors being, Wielding mastery over the deadly elements, Chroma can selectively change his elemental alignment, by tapping the ability key to freely cycle the selection wheel between, Chroma's initial element once he enters a mission is determined by the primary emissive color in his Appearance customization, otherwise it will default to, Damage bypasses obstacles in the environment and does. This ability can be used to resist knockdowns, making it usable for walking through corpus laser doors or shockwaves caused by MOA or death orbs. Chroma Prime (For Eidolons Rubico Prime+AMP+Companions READ GUIDE) by ZeroX4. Prime: Yes. i am lost at your points this far. The game is currently in open beta on PC, PlayStation 4 & 5, Xbox One & Series X/S, and Nintendo Switch. Melee attacks are. (10x10=100 > 9x11=99 > 8x12=96). That Energy is based on the base energy of 150 and when the Chroma is rank 30 you have 225, the Flow bonus is multiplied to the base so 150% of 150 = 225. The Neuroptics will be rewarded after completing the Uranus Junction, the Chassis the Neptune Junction and the Systems the Pluto Junction. Vex Armor can be recast while active, retaining the existing buffs. This means that. This first image is the EHP calculation including elemental ward but without taking vex armour's scorn buff into account. The pelt gains shields from the Shield Osprey Eximus Specter. Unlike his 1st ability, Chroma's 2nd ability is one of his best asset specially with an Ice Element on it. New comments cannot be posted and votes cannot be cast. Razer Cortex: BOOSTER PRIME uses advanced AIs to optimize your PC settings for the best gaming experience. Since when did chroma's passive give him health when he's using red energy color. You may also note that chroma prime has a wider range of relative EHP on his builds, also due to his higher base armour. The second image here is the same, but taking into account vex armour's scorn buff. Chroma emits an aura of elemental energy, by expending, Elemental Ward exhibits different effects depending on Chroma's current elemental alignment, determined by Chroma's primary emission color or the selected element of, Generates a flame aura around Chroma and affected allies that increases base, Health bonus and damage per second are affected by. The most important thing here though, is that it appears as though the highest EHP build is cold+vitality. Incoming hitscan and non-hitscan projectiles are physically redirected. Vexing Retaliation is a PvE Warframe Augment for Chroma that makes Vex Armor detonate an area-of-effect attack upon receiving 150 incoming damage, dealing procs on enemies. Status chance, stagger chance, and spread range are, Spectral Scream's cone emits from Chroma's mouth, which changes direction based on where Chroma's model is facing (not the player camera) and can only be aimed within. The distinction rests on an important difference between the colours of light reaching our eyes from the various parts of an object and the colour we … Our advanced machine-learning algorithms have determined the best PC settings for playing top competitive games, so you can choose the game to … Chroma can alter his abilities to match any basic (uncombined) elemental attribute of the player's choice. Chroma emits an aura of elemental energy, by expending 50 energy to empower himself and nearby allies as long as they remain within 6 / 8 / 10 / 12 meters, providing both offensive and defensive buffs. So what color is meta to use on Chroma Prime? Hey guys. The most efficient energy color in a ‘greedy Chroma’ setup (high strength low range) is white energy since cold gives %armor based off strength AND it gives damage reflection. Generally I heard fire is most liked because health buff (and hell) are very useful, if you are aiming for ehp fire is the way to go, before they changed him it was cold because of his armor buffs were multiplicative. While Chroma cannot use his weapons with Spectral Scream active, he is still able to cast abilities or maneuver just as freely. I like using ice on Chroma to reflect damage back. 4:2:0 means color information is reduced 8 times (2 from the :2 and 4 from the :0). Release Date: March 19, 2015 Chroma's main blueprint will be rewarded upon completion of the quest The New Strange. Some guides have said white, some blue, and a few green. For example with a maxed. It can deal a lot of damage with elemental ward, but it's in the form of electirc damage. Green because you can work with -reload rivens and fast reload and holster speed is awesome too. Chroma. I like faster reloading and swapping weapons. ENERGY 300. Color choices are grouped into four categories with each category corresponding to a given element: Afterburn is a Warframe Augment Mod usable in both PvE and Conclave for Chroma's Spectral Scream that launches a single damaging elemental attack upon deactivating the ability. For the energy color you should always change it dependent on the enemies you are going to face, with red for heat and green for toxic damage being the … Chroma Prime features a higher Armor Rating of 425, higher Energy … Damage bypasses obstacles in the environment and decreases with distance. I like green. The words chroma and saturation are often used interchangeably, but are defined as distinct concepts by the Commission Internationale de l’Eclairage (CIE), whose terminology is widely accepted as standard in science and technology. Component blueprints are awarded by completing Junctions. Hope this helps and feel free to point out any discrepancies :))))). So 225 + 150 x 150% = 450 energy. Emits an aura of noxious fumes around Chroma and affected allies that increases base. Chroma Prime Relics. Handy for reloading the rubico faster and swapping weapons for profit taker. It is better to let the Chroma come with you as you move forward the game. Electricity (blue/purple) is by far the weakest as is gives a %shield buff and damages attackers that melee attack you. The regular Battlecast Prime Cho’Gath skin has been adapted to new colors, this is one of Riot’s new ways of trying to add some more personality to the game, by letting you do some simple color changes! The results instantly get flipped on their head, because scorn will give such a huge amount of additive armour. Relics that contain Chroma Prime: 1. Chroma Product Blue | AS | T: 380nm - 500nm >=90%avg, 88% min Blue filter for color rendering with RGB set The sentry usually unleashes its roar a few seconds after deploying. I've compared four builds, each comprised of (a) base or prime chroma, (b) heat or cold energy, and (c) vitality or steel fiber. Chroma Prime guide by ZeroX4 updated 2 months ago. Infuses Chroma and affected allies with an electric current that increases base, Shield bonus, damage multiplier, minimum damage, and. This is straight up the best effective health you can get on chroma and is (edit) ‘most effective’ for any missions where the enemy’s are past lvl 50. Javascript not loaded. Price: 32.5 platinum | Trading Volume: 84 | Get the best trading offers and prices for Chroma Prime Systems If you really want to assemble each Warframe in the game, include the standard and the prime versions. So the best choice for color is the one that suits your needs best for the upcomming mission. SHIELD 300. Use https://rwarframe.github.io/#flair to set user flair and text. Everlasting Ward is a Warframe Augment Mod for Chroma that allows allies to retain Elemental Ward's effects upon moving out of its range, lasting for a percentage of Elemental Ward's remaining duration. Non-hitscan projectiles are reflected in the direction of the source enemy. We see here the intersection of a few rules of buildcraft: If two multiplicative stats are just as good point-for-point, you want to have them in equal amounts. All in all, the best thing to do when you have this huge stack of armour from vex is to try and boost your health as much as possible, so heat energy and vitality are definitely the way to go. As such, its effect cannot stack with itself but can refresh itself every 7 seconds. WARFRAME Wiki is a FANDOM Games Community. 10b color, while sounding fun, only adds 2 bits of information, which is around half of what was lost going 4:2:0. Allies who enter, leave, then re-enter the radius of, The in-game UI shows the armor bonus from the, Chroma enters a state of primal rage, by expending, Fury increases weapon and Chroma's abilities', Scorn, Fury, and conversion percentages are linearly affected by. ... which alters his abilities depending on the cosmetic color you apply to him before missions. Note: This post is about squeezing EHP from a simple calculation and nothing else. Yikes. Chroma on warframe.com Chroma Prime on warframe.com A master … Take your favorite fandoms with you and never miss a beat. Particularly when you pick up the white energy color, Elemental Ward helps you to get a higher armor than the ice shield, and this will increase your survivability. So, Chroma Prime parts scattered across seven different relics: Lith C4 that drops Chroma Prime Neuroptics Blueprint If you want the white trim color to look white, bright, crisp and clean, then you always want your trim color to have LESS Chroma than the wall color – by about 0.20 (ish). Utilize Chroma's to gain a powerful boost to both damage output and armor strength which allows him to topple the toughest of enemies and stand firm in the face of transgression. Chroma's meta bility is really his 3, which works the same regardless of color. DAMAGE REDUCTION 58.6%. I use arcane avenger and arcane acceleration and toxin as my elemental (green energy color). Neuroptics: Vaulted: Lith C3 Available:Lith C4 3. ARMOR 425. Yesker Chromakey Green Screen Chromakey Blue Screen 5ft x 6.5ft 2-in-1 Collapsible Backdrop Reversible Background Panel Photo Video Studio Chroma … Syst… Chroma Prime is the prime variant of Chroma and has a higher amount of armor and energy. My build has nothing to do with this ability and in my honest opinion, I don't see any use of it right now. Chroma has a base armor of 350, only Valkyr has a higher armor amount than Chroma so you shouldn't need extra armor mods until late end game. Aura radius is affected by Ability Range. The final damage of an arc discharge is determined by the amount of shields and/or health lost by incoming damage. Since this is something that's easy to be confused about, even doing some quick calculation, I'll share the results of a tool I made a while back and try to explain the discrepancy between fire and ice. As such, obstacles in the environment can prevent reflected damage from hitting enemies. Scorn and Fury will gradually increase each time shields or health are hit until they reach their maximum percentages. And the Chroma Prime along with Rubico Prime and Gram Prime have arrived in Warframe. Poison radius, enemy health to Toxin damage, and status chance are, Encases Chroma and affected allies in a layer of frost that increases base, Armor bonus, damage multiplier, and status chance are affected by, Since Chroma has 350 base armor, a rank-3 Elemental Ward with a maxed, As with all other additive armor bonuses, Elemental Ward's bonus is applied. Abilities can be cycled mid-mission using Spectral Scream. Damage from environmental hazards can also be converted into arc discharges. Damage type is based on Chroma's current elemental alignment which is determined by Chroma's emissive color. Electricity is still more for fun than anything relevant. Elemental Ward lasts for 10 / 15 / 20 / 25 seconds. When deactivated, Chroma can teleport his pelt from anywhere onto himself. Rolling can be used to counteract the movement speed reduction and cover a large area in a short period of time. The second rule is compounded by the fact that cold ward gives less armour, point for point, than heat ward gives HP (150% bonus vs. 200% bonus at base, respectively). Reddit community and fansite for the free-to-play third-person co-op action shooter, Warframe. Wings matching Chroma's energy colors will form during these maneuvers. Chroma’s extensive technical leadership and manufacturing expertise, coupled with its game-changing colorant and light management technologies, have delighted customers for over 50 years. Combining this with Vex Armor will make to face everything. Multiple Chromas' Scorn and Fury buffs will stack together. Customizing the secondary emission and the energy colors will have no effect on Chroma's chosen element. Fire (red/orange) is great for content below 50, and levelling, due to it giving extra flat health but most importantly an aoe burn that helps cc and damage enemies. At this point, we would recommend cultivation for chroma prime instead, as its components can be derived from zero residues.